Counter Strike Source Update |
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Counter-Strike: Source Update Released Product Update - Valve Updates to Counter-Strike: Source have been released and the game is now available on the Mac. To celebrate this update, Counter-Strike: Source will be on sale for 66% off until Friday. For more information, click here. The updates will be applied automatically when your Steam client is restarted. The major changes include: General * 144 achievements added * New lifetime player stats and summary screens * New match player stats and summary screens * New end of round display with MVP and interesting fact about a player * Updated scoreboard with new icons, visual style, MVP stars, and avatar pictures * New cinematic death camera * New domination and revenge system * Added avatar icons to voice chat, scoreboard, and end of round display * Incorporated many source engine updates * Disallowed the use of arbitrary command strings for the message of the day screen. Now only a specific list of commands is allowed. * Addressed issue in which AWPs and Scouts sometimes did not make the zooming sound. * cvar mat_showlowresimage is now a cheat command. * Many development console commands which would crash the server removed. * Updated source engine addresses many issues: * Better flashlight effect * Better HDR behavior * Multicore rendering support * Added sv_disablefreezecam cvar to turn off the freezecam on a server. * Added sv_nonemesis cvar to turn off domination/revenge on a server. * Added sv_nomvp cvar to turn off MVP stars on a server. * Added sv_nostats cvar to turn off stats on a server. * Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including: o Tick rate affecting how fast doors open / close o Tick rate causing players hitting the ground to stutter o Tick rate affecting the firing mechanisms of certain guns UI * Added the following cvars to allow players to customize their scoreboards. * cl_scoreboard_ct_color_red * cl_scoreboard_ct_color_green * cl_scoreboard_ct_color_blue * cl_scoreboard_t_color_red * cl_scoreboard_t_color_green * cl_scoreboard_t_color_blue * cl_scoreboard_dead_color_red * cl_scoreboard_dead_color_green * cl_scoreboard_dead_color_blue * Changed the screen that appears when the message of the day fails to load to display proper error text. * Made the CT silhouette for the auto-select option in the Choose a Class screen smaller and corrected its aspect ratio. * Addressed a problem that occasionally caused characters to be colored incorrectly on the Change a Class screen. Gameplay * Made ladders easier to climb. Added cvars sv_ladder_dampen and sv_ladder_angle. * Fixed issue that awarded three points when the bomb explodes after the round ends by elimination criteria instead. * Fixed issue in which you weren’t given credit for grenade damage if you fired a weapon at someone then hit them with a grenade (in that order). Also fixed problem in which grenading a player and then killing them with another weapon showed as ‘*** in 1’ on console. * There’s now a priority order for displaying win conditions when multiple win conditions are set. * If timelimit exists and is not 0, then show timelimit. * If timelimit does not exist, show maxrounds if not 0. * If both timelimit and maxrounds are 0, show winlimit. * If timelimit, maxrounds, and winlimit are all 0, show nothing. * Added a cvar to ignore win conditions: mp_ignore_round_win_conditions. Discuss here on the forums! |
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The CS:S Cupwinners! |
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The Cup Is won by: =Vu= Aldi =Vu= sHUNsHINE =Vu= Vryton =Vu= Evil Homer ![]() [Submitted by CRê$$Po]
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Deathburger02 Jul : 15:38
NP Ros, we have him nailed down by ip and keyhash, he shouldn't be a problem again. Thanks to totuss jc and drifter for spotting him out for me.
Roswell NM01 Jul : 20:09
Many thanks to =Vu=Totus and the Vu's who finally nailed the Roswell imposter. That sucker would find me no matter what alias I used. He would TK me or play red using my handle. 1/4 of my game time, was spent looking out for friendlies. I'm going to stay "innominate" for a while, in case he shows up again.
JayCee01 Jul : 15:39
Viper give Deth a hand with the Highpower setup, think hes having a few probs.....
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